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NPC Generator

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Advanced [show]


Peter Sutherland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His white hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He has a massive crush on the younger sibling of the Carter who has hired him part-time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Peter was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he's attracted to the pc

Bonds: Has a crush, Attractive, Mentor, Adventurer, Enemies. Occupation: Carter

Voice: Posh accent

Attributes [hide]

Peter Sutherland, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)7 (-2) 11 (+0)10 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. Alexandrite (1000 gp). Star ruby (600 gp). Red garnet (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Lance Nibley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tan painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length chestnut hair. This hazel eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Depressed. Bonds: Rich. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Lance Nibley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 12000 cp.


Social Check DCs


Don Hadley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was always a brilliant, if unscrupulous mind. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Shy, Insane. Bonds: Rich. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Don Hadley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)7 (-2) 13 (+1)14 (+2)
Skills Athletics +3, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Godfrey Northcott, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a tight fitting red shirt and pants, and his gloved hand is found clutching a scythe. His long silver hair reaches down to his waist. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He tends to his Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Godfrey Northcott, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)7 (-2) 12 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Deep blue spinel (1000 gp). Blue quartz (4 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Richard Ashton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He carries a battered halberd and tarnished falchion as well. His golden hair, when down, is lengthy. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by illithids. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Joker, Justice. Bonds: Religious, Enemies. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Ashton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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