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NPC Generator

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Advanced [show]


Lance Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a lance on his belt. He carries with him a set of lances on his belt, each one with a amber on the hilt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Hallewell, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)6 (-2)
Skills History +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy blue suit. He has a auburn handlebar mustache and slicked back auburn hair. He has gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Nothing but the best is good enough for him; and human compassion

Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Attractive, Religious, Family. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Gerald Alston, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 15 (+2)12 (+1)
Skills Medicine +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Gerald Ryley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His red hair is smooth and relatively long. His brown eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Animal Trainer. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Joker, Fighting. Flaws: Insomniac. Occupation: Animal Trainer

Voice: Old thin voice

Attributes [hide]

Gerald Ryley, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp. Violet garnet (300 gp). Tiger eye turquoise (5 gp). Aquamarine (300 gp).


Social Check DCs


Diggory Bentley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Diggory was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Cook like his mother before him.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Criminal record, Family, Job. Occupation: Cook

Voice: Shortens vowels

Attributes [hide]

Diggory Bentley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Deception +3, History +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp. Red spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure.

Ideals: Joker, Pacifist, Logical. Bonds: Slave, Rich. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Randal Tickle, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)6 (-2) 16 (+3)11 (+0)
Skills Investigation +0, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs

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