Gerald Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His chestnut hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Artistic. Bonds: Attractive, Adventurer, Religious. Occupation: Mercenary
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 500 gp. 1 Minor magic item.
Godfrey Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a white poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His golden hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with his god.
History: A powerful brothel owner made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He left for the west, certain he would find work there.
Motivation: To protect his home; and his religion dominates his actions
Ideals: Gifted. Bonds: Immigrant, Guardian, Religious, Mentor. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 6 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Freshwater pearl (6 gp). Silver pearl (80 gp). Chalcedony (50 gp). 1 Minor magic item.
Roger Morton, Male Human [Permalink]
Personal [hide]
Description: This man wears skinny pants and wears a grey and pastel robe with the hood down, and sports empty pouches on his belt. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east, but his parents moved at a very young age to the north. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Reynard Shirley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and prefers to wear violet clothing when he does not wear armor. His right hand appears badly burned and disfigured. His auburn hair is slicked back into a classic pompadour. His green eyes dart from person to person.
Personality: Calm and collected, he is a well trained Map Maker. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 11 years.
Motivation: He's repulsed by the PC; and wants to raise his children well
Flaws: Antagonistic. Bonds: Job, Immigrant, Adventurer, Family. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 pp.
Reynard Gentry, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a pastel armored body suit, with a simple green line shooting up and back down. His left leg appears badly burned and disfigured. He keeps his long chestnut hair kept up in a rat tail. His gray eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Joker. Bonds: Has a crush, Adventurer. Occupation: Baker
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 600 sp. Golden yellow topaz (500 gp). Eye agate (5 gp). Blue quartz (5 gp).
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