Frederick Melancon, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a green and grey handkerchief worn on his right side, he is not a threatening figure. His hair is cut close to his head. His ears are large.
Personality: He will rave to anyone who will listen. He is a great chef.
History: Frederick was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He became a Server soon after.
Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Insane, Mundane. Bonds: Job, Religious. Occupation: Server
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 4 Smokesticks.
Roland Haley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair down. He has hazel eyes.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Roland studied abroad. His mother was a mechanic, and taught him how to fix just about anything. He was granted divine powers by his dying brother.
Motivation: To prove his worth to the world; and his religion dominates his actions
Ideals: Gifted, Persistence. Flaws: Impulsive, Addict. Bonds: Attractive. Occupation: Mortician
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
Possessions: 600 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Pink pearl (90 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.
Guy Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His black hair is cut jaggedly and amateurishly. His eyes are gray and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When Guy reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Attractive, Military. Occupation: Tanner
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp.
Diggory Kendall, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He tends to wear a black poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His blue eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across
History: Diggory was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Antagonistic. Bonds: Criminal record, Family, Slave. Occupation: Carpenter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Henry Trowbridge, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. His black hair is drawn into a tight pony tail with a cross scrunchie. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: The child of a Spice Merchant, who enjoyed hunting, Henry was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and nothing but the best is good enough for him
Ideals: Impeccable, Artistic. Bonds: Attractive, Family, Nature. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Zircon (50 gp). Brown-green garnet (120 gp). 1 Minor magic item.
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