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NPC Generator

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Advanced [show]


Patrick Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to hide his balding. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. In the meantime he has taken over work as a Blacksmith and occasionally as a mercenary.

Motivation: He wants to meet his childhood hero; and he has decided he is irredeemable

Ideals: Athletic. Bonds: Adventurer, Job, Rich, Criminal record. Occupation: Blacksmith

Voice: French accent

Attributes [hide]

Patrick Wilberforce, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 80 pp. Malachite (15 gp). Moonstone (50 gp).


Social Check DCs


Ralf Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. He sports a long auburn beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Priest, Ralf learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He's also a talented Guard, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Justice. Bonds: Attractive, Guardian, Job, Nature, In love. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Prescott, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 80 pp. Brown-green garnet (130 gp).


Social Check DCs


Frederick Yardley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with green lining and desert motifs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His hair is golden and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Frederick grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Mentor. Occupation: Bricklayer

Voice: Speaks in third person

Attributes [hide]

Frederick Yardley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)18 (+4)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Theobald Blankley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright black suits and hats. His hair is white, silky, and of moderate length. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was born in the north, but his parents moved at a very young age to the east. In his 11th year, his parents were killed by a gnolls raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He left for the north, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Bonds: Attractive, Family, Immigrant, Enemies. Occupation: Fisher

Voice: Dutch accent

Attributes [hide]

Theobald Blankley, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light wooden shield.


Social Check DCs


Don Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His hair is long and silver with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. His arcane abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Athletic, Gifted. Bonds: Adventurer, Immigrant. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Don Bradly, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 50 pp. Rock crystal (20 gp).


Social Check DCs

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