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NPC Generator

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Advanced [show]


Kyle Palomarez, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and beady.

Personality: He is extraordinarily eccentric. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record. Occupation: Glassblower

Voice: Irish accent

Attributes [hide]

Kyle Palomarez, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Merton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down, and carries halberds. His hair is cut close to his head. His violet unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised in a mountains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Carter. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Nature, Job. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Merton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 600 gp. Blue star sapphire (1200 gp). Amethyst (110 gp). Freshwater pearl (9 gp). Chrysoberyl (110 gp).


Social Check DCs


Gilbert Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized jet on his right hand. His hair is auburn and curly. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: Gilbert was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Logical. Flaws: Shy. Bonds: Rich, Family. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Gilbert Everleigh, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 500 gp. Fire opal pendant on a fine gold chain (400 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Tim Westbrook, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean pastel cloak covering his clean studded leather. His hair is short and chestnut. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Miner business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Miner.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Tim Westbrook, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Silver holy symbol.


Social Check DCs


Ernest Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His white hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Ernest Hayes, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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