Hunter Chester, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a green small hat and green clothes. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes peer out from beneath his small green hat.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Fletcher.
Motivation: An old rival family wants him found; and he's looking for his big break
Ideals: Athletic, Impeccable. Bonds: Rich, Adventurer, Job, Family. Occupation: Fletcher
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Arnold Garrick, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a pastel collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his auburn hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Ruler who has hired him part-time. He is a great chef.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Mentor, Slave. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10 pp. 1 Minor magic item.
Peter Bing, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a long red beard with little hanging trinkets. His fierce amber eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Justice, Entrepeneur. Flaws: Disease. Bonds: Adventurer. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Giant, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +1
Possessions: Banded agate (10 gp). Obsidian (10 gp). Red-brown spinel (50 gp).
Dustin Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. His white hair is still thick. His brown eyes peer out from beneath his Stetson pastel hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 70 pp.
Roger Ansley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'5". He wears a tight fitting green shirt and pants. His red hair is matted, messy, and big. His face is scarred and worn.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He is obsessed with finding treasure.
History: He got into the Crown-heir business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Flaws: Ugly. Bonds: Has a crush, Adventurer, Job, Rich. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 12000 cp.
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Their contribution stands as a beacon of hope for all adventurers!