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NPC Generator

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Advanced [show]


Trey Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is knotted and matted. He has blue eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, his parents were killed by a illithids raid, leaving Trey alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A deep hatred of illithids.

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Rich, Enemies. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Norton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Solid gold idol (200 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Adelard Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. This amber eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He struck the Mercenary job and began his own company from there.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Flaws: Selfish, Mundane, Depressed. Bonds: Slave, Job. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Adelard Emsworth, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is renowned for his bright blue suits and hats. He has wavy brown hair. His gray eyes are passionate and lively.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother

Ideals: Philantrophist, Professionalism. Bonds: Military, Job, Family. Occupation: Servant

Voice: Speaks through clenched teeth

Attributes [hide]

Gunter Remington, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)17 (+3) 8 (-1)18 (+4)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Robert Brixton, Male Human [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long black hair reaches down to his waist. His skin is flawless and his brown eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Robert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Robert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting. Bonds: Attractive, Criminal record, Religious. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Robert Brixton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Amber (140 gp). Peridot (80 gp). Tiger eye turquoise (4 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Bertram Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His chestnut hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism, Gifted. Flaws: Shy. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Hadleigh, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 45000 sp. 1 Minor magic item.


Social Check DCs

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