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Advanced [show]


Tim Van Es, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his red hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Professionalism, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Van Es, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)15 (+2) 8 (-1)11 (+0)
Skills Perception +1, Performance +2
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear yellow clothing when he does not wear armor. With bright red hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a minor phobia of water and hates getting wet.

History: Born in a small village he learned the ways of the warrior from his mother. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Sailor for hire.

Motivation: Expand his business; and he feels threatened by others

Ideals: Passionate, Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Sailor

Voice: Eastern European accent

Attributes [hide]

Tim Birkenhead, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 14 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Anthony Tattersall, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Arcana +3, Deception +0
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he likes to wear brown tank tops with tan pants. He has a very tight haircut. He has gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Fighting. Flaws: Disease, Insomniac. Bonds: Nature. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Trym Bradshaw, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. Chalcedony (40 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Balimaar Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long blonde beard, and similarly colored long hair. His thin eyebrows rest above his beady hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Bricklayer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Balimaar took refuge in the ruined castle and found the beat up rapier and armor he uses now. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their son. He worked as a Bookbinder, and he later adopted a second son.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Opinionated, Logical. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Bookbinder

Voice: German accent

Attributes [hide]

Balimaar Bradshaw, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 12 (+1)16 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2100 sp.


Social Check DCs

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