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Advanced [show]


Percival Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a green top hat and green clothes. His hair is long and auburn with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His face is scarred and worn.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Percival's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: To end his boredom; and money/treasure

Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Rich, Family. Occupation: Bowyer

Voice: Spits words with contempt

Attributes [hide]

Percival Landon, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Animal Handling +5, History +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran, Giant
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. He has styled his brown hair well, parting it to the left. His blue eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Roger Tickle, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 2200 sp.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a faded coat and loose pants complete with deerstalker hat. With a patchy brown beard and wild brown hair. His hazel eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Fearful. Bonds: Religious, Job, Adventurer. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Trym Riley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 15000 cp.


Social Check DCs


Hubert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Insomniac, Depressed. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Hubert Ramsay, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2100 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Drogo Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his monstrous two handed axe ready. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. One day when Drogo was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Drogo was heart-stricken from the event, and his father started working long hours to provde for them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Many orcs want him driven away; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic, Mundane, PTSD. Bonds: Family, Enemies. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Drogo Cornish, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1500 sp. Zircon (70 gp). Golden yellow topaz (300 gp). 1 Half-Plate.


Social Check DCs

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