Gerard Elton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: While he acts the brute, he is far gentler than he would appear. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was always a brilliant, if unscrupulous mind. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Dustin Webley, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal poetry training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Artistic. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +4
Possessions: 2200 sp.
Richard Brady, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his lance. With bright blonde hair and a scraggly beard. He has a tattooed face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Energy wise he seems alert and responsive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Passionate, Professionalism. Flaws: Disease. Bonds: Poor. Occupation: Laborer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 49 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Bernard Tindall, Male Human [Permalink]
Personal [hide]
Description: This southern man tends to wear a grey poncho over his likewise colored trousers and shirt. His clothes are grease stained in places. His golden hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Bernard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Architect, but he got bored and became a Sellsword. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Architect again.
Ideals: Entrepeneur. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp. 1 Masterwork Light steel shield.
Simon Bradly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. His golden hair is singed and shortened. He has a tattooed face.
Personality: He is almost excessively polite to everyone, even when angry. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Simon began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 18 (+4) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
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