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NPC Generator

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Advanced [show]


Gerald Ryley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple brown robe with yellow stripes complete with hood. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 8 years.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Entrepeneur. Bonds: Job, Poor, Slave. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Gerald Ryley, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Adam Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. He keeps his long black hair kept up in a rat tail. His thin eyebrows rest above his beady violet eyes.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: Born in the west to a Body Guard, Adam learned a great deal about his mother's area of expertise. He was taken from his home at a very young age. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a locksmith again

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Adam Barlow, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)8 (-1) 13 (+1)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 cp. Lapis lazuli (11 gp). Hematite (11 gp). Peridot (80 gp).


Social Check DCs


Bernard Ashley, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his pastel robe. His blonde hair, when down, is lengthy. He has amber eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Herbalist like his mother before him.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Optimist. Flaws: Disease. Bonds: Military, Poor, Job. Occupation: Herbalist

Voice: American accent

Attributes [hide]

Bernard Ashley, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a crossbow. His golden hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Herbalist, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lewis Marlowe, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'2" and is well dressed, constantly wearing a blue suit, brown shirt, and tan tie. His right leg appears badly burned and disfigured. He has auburn hair. He has a tattooed face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a goblins raid, leaving Dustin alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Passionate. Flaws: Selfish. Bonds: Religious, Enemies. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Dustin Myerscough, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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