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NPC Generator

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Advanced [show]


Geoffrey Langdon, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and sports empty pouches on his belt. His black hair is long and unkept. He has a tattooed face.

Personality: He is fixated on the number 44. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Insane, Fearful, PTSD. Bonds: Rich. Occupation: Laborer

Voice: Shortens vowels

Attributes [hide]

Geoffrey Langdon, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 10 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Kody Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: He uses money and sex appeal to get what he needs; and he wants to get laid

Ideals: Optimist. Bonds: Attractive, Family, Mentor, Rich, Has a crush. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Kody Brandon, Male Human Fighter 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Iolite (20 gp). White pearl (110 gp). Golden yellow topaz (600 gp). Alexandrite (600 gp).


Social Check DCs


Don Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple grey robe with brown stripes complete with hood. He wears a broad hat to cover his moderate length blonde hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: American accent

Attributes [hide]

Don Spaulding, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Peter Beitz, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a large brown jacket, and a wedding ring on his left hand. His auburn hair is cut jaggedly and amateurishly. His brown eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He's since become an addict/alcoholic.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Entrepeneur, Artistic. Flaws: Addict, Mundane. Bonds: In love, Nature. Occupation: Butcher

Voice: Timid voice

Attributes [hide]

Peter Beitz, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Norman Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. His hair is long and brown with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Norman Hallewell, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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