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Advanced [show]


William Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a monstrous two handed axe. His auburn hair and beard is wavy and long. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: William lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: To find somewhere to settle down; and regain custody of his daughter

Ideals: Fighting. Flaws: Ugly, Antagonistic, Mundane. Bonds: Family, Job. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

William Davenport, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills Athletics -1, Religion +5
Senses Passive Perception 11
Languages Common, Infernal, Giant, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Colton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His silver hair is cut short. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Thomas was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Farmer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and he's looking for his big break

Ideals: Fighting. Flaws: Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Farmer

Voice: Speaks with squeezed throat

Attributes [hide]

Thomas Colton, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 12 (+1)9 (-1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Silver comb with moonstones (100 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Melee.


Social Check DCs


Don Harlan, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a brown coat with pastel slacks. He is portly but not overly obese. His silver hair is still thick. He has a tattooed face.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east, but his parents moved at a very young age to the south. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Job. Occupation: Bellfounder

Voice: Whispers

Attributes [hide]

Don Harlan, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Chad Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He sports a long white beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Chad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Chad was born the youngest of three triplets. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Doctor they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Terse, Depressed. Bonds: Military, Family. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Chad Barlow, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)6 (-2) 10 (+0)9 (-1)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 5000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Ernest Windsor, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant hazel.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Ernest began to lead the lost caravan. He now mingles about in high society.

Motivation: Someone believes him a fraud.

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Rich, Military, Enemies. Occupation: Fisher

Voice: Boston accent

Attributes [hide]

Ernest Windsor, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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