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NPC Generator

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Advanced [show]


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: He wears just a black suit, and he perpetually has his crossbow ready. He keeps his brown hair in a pixie cut. His face is scarred and worn.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses divination through singing.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Norton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Reynard Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear brown pants and tee shirts, and sports empty pouches on his belt. His brown hair is cut short. His blue eyes peer out from beneath his Stetson brown hat.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich, Guardian. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Reynard Spaulding, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 12 (+1)4 (-3)
Skills Performance -1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Walpole, Male Human [Permalink]

Personal [hide]

Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. He wears his silver hair down. He has gray eyes and a violet hat with a black feather.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Aldous grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Impeccable. Flaws: Addict. Bonds: Adventurer, In love, Job. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Aldous Walpole, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)16 (+3) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Everard Wallace, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in an above average manner. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Flaws: Hedonist. Bonds: Attractive, Family, Rich. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Everard Wallace, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep blue spinel (500 gp). Amber (50 gp).


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky black painted plate armor. He is muscular with a powerful set of arms. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of dire rats once and for all.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He has worked as a Cartwright like his father before him.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Enemies, Immigrant. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Graeme, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs

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