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NPC Generator

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Advanced [show]


Clerebold Richie, Male Human [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears bulky violet painted plate armor. He wears a top hat to hide his balding. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and to unite with his sister

Flaws: Ugly, Antagonistic. Bonds: Mentor, Rich, Family. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Clerebold Richie, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 9 (-1)4 (-3)
Skills Stealth +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Godfrey Wallace, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Map Maker. His tied-back hair is silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: He got into the Map Maker business at a young age. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, Racist. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Stutters

Attributes [hide]

Godfrey Wallace, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Insight +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Roger Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Beggar uniform. He has shaved his head bald. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Roger hails from a village terrorized by goblins. He worked as a nervous Beggar and found it very stressful. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job

Flaws: PTSD. Bonds: Job, Poor, Family, Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Roger Wesley, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Wymar Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a yellow wide-brimmed hat and yellow clothes. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Courier work with an outfit from a few towns over. Courier work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist, Gifted. Bonds: Criminal record, Job. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Wymar Heiser, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)12 (+1) 14 (+2)6 (-2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man wears just a violet suit. He has shaved his head bald. His amber eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Carter and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg

Ideals: Athletic, Passionate. Bonds: Adventurer, Poor, Job. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Ernest Shelly, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Solid gold idol (900 gp).


Social Check DCs

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