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NPC Generator

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Advanced [show]


Alex Clive, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears just a grey suit. His chestnut hair is cut short. His eyes are green and beady.

Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a plains tribe. His first spouse was a Scribe, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Flaws: Ugly, Racist. Bonds: Guardian, Nature, Family. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Alex Clive, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Manfred Kimberley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a brown tunic with tan highlights, and long pastel pants that bunch up around his shoes. His hair is always cut to a buzz. His eyes are green and catlike.

Personality: He is fixated on the number 87. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He feeds upon the attention of others.

History: He was born in the south, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is not mentally stable, and does not behave rationally; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane. Bonds: Attractive, Immigrant, Adventurer, Enemies. Occupation: Barkeep

Voice: Dark and ominous

Attributes [hide]

Manfred Kimberley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 15 (+2)8 (-1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp. Citrine (20 gp). Black pearl (600 gp). White pearl (110 gp). 1 Average lock. 1 Silk rope.


Social Check DCs


Gerald Lincoln, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He wears his hair in dreadlocks. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He served in the navy to pay for his family's outstanding loans. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Gardener, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Family, Military. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Gerald Lincoln, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)8 (-1) 7 (-2)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Miles Pickering, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His red hair is still thick. His hazel eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: His mother raised him in a mountain cabin. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult.

Ideals: Persistence, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Miles Pickering, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Smoky quartz (20 gp). 1 Masterwork studded leather.


Social Check DCs


Hugh Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a grey top hat and grey clothes. He wears a top hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Hugh was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: To get a good night's sleep; and to be a slave trader again

Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Attractive, Job. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Hugh Cooper, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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