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NPC Generator

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Advanced [show]


Gunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears suspenders and green workpants. His shirt is yellow, and he wears a heavy green leather apron most of the time. His right leg appears badly burned and disfigured. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gunter hails from a village terrorized by drow. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Gunter Thorpe, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)9 (-1) 14 (+2)15 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Rayden, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull blue sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.

History: He was born in the east. Trym was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Mayor. He left for the east, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Sensitive. Bonds: Military, Immigrant. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Trym Rayden, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)10 (+0) 9 (-1)10 (+0)
Skills Insight +1, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Don Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is auburn and very short. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Don was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Attractive. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Don Windsor, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp. White pearl (90 gp). Jet (90 gp). Amethyst (90 gp).


Social Check DCs


Gunter Axton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He wears his silver hair up. His eyes are blue and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.

History: He comes from a rich northern family. He moved out west to avoid the crime he committed. Being a Soapmaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Bonds: Attractive, Rich, Criminal record, Slave. Occupation: Soapmaker

Voice: Slow speaker

Attributes [hide]

Gunter Axton, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 6 (-2)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs


Theodoric Middleton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is lengthy. He has amber eyes and a brown hat with a green feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Balancing his hectic life and new Miner responsibilities is difficult.

Flaws: Ugly, Disease. Bonds: Rich, Job, Has a crush, Nature. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Theodoric Middleton, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 11 (+0)14 (+2)
Skills Arcana +6, Athletics +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Chrysoprase (40 gp). Tourmaline (80 gp). Amethyst (80 gp).


Social Check DCs

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