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NPC Generator

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Advanced [show]


Raymond Kimberly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His red hair is slicked back into a classic pompadour. His violet eyes peer out from beneath his feathered pastel hat.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: Raymond was raised in a hard working conservative environment. A gifted student he started as a Glassblower, but he got bored and became a Shepherd. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: Further expansion of business; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd

Voice: German accent

Attributes [hide]

Raymond Kimberly, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 11 (+0)13 (+1)
Skills Insight +2, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1500 sp.


Social Check DCs


Manfred Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Sculptor uniform. He has no hair. His green eyes peer out from beneath his feathered green hat.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Manfred was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Sculptor. He inherited the family business which he has now maintained for 3 years.

Motivation: To be a Roofer again; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Depressed. Bonds: Job, Poor, Religious. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Manfred Ainsley, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He has a slight overbite and is overall scrawny. With bright brown hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Philantrophist. Bonds: Job, Immigrant, Rich, Enemies. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Roger Marleigh, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 6 (-2)16 (+3)
Skills Medicine +0, Performance +5
Senses Passive Perception 8
Languages Common, Infernal, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Jocelyn Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a black scarf. His hair is brown and very short. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: He was born in the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to raise his children well.

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Jocelyn Heiser, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adam Garrick, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He tends to wear a large green jacket, and his gloved hand is found clutching a scimitar. He wears his black hair down. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Sold as a small child to a wizard, Adam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ploughman. He has worked as a Ploughman like his father before him.

Motivation: Expand his business; and he's in love

Ideals: Professionalism. Flaws: Cynical. Bonds: Attractive, Mentor, Job, Has a crush. Occupation: Ploughman

Voice: Sensual and smooth

Attributes [hide]

Adam Garrick, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4

Possessions: 500 gp. Black velvet mask with numerous citrines (70 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs

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