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Advanced [show]


Alex Marleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears silk and lounges about seductively. His clothes are grease stained in places. He wears his auburn hair up. He has gray eyes and a grey hat with a green feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: To find somewhere to settle down; and he would like to get married and retire

Ideals: Persistence, Artistic. Bonds: Attractive, Poor, Immigrant. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Alex Marleigh, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Brixton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and red handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He wants revenge against gnolls.

Ideals: Pacifist, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Manfred Brixton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Deep blue spinel (300 gp). Iolite (70 gp). Hematite (11 gp).


Social Check DCs


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a brown suit, blue shirt, and red tie. His chestnut hair is greasy and uncared for. He has green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: Gifted from a young age, Adam studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Adam Gyula, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. 4 Antitoxin.


Social Check DCs


Drogo Landon, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet costume with the symbols of death on his torso. He wears a colorful flower in his golden hair. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a pair of adventurers, Drogo grew up listening to his mother's many stories. In his 14th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Opinionated. Bonds: Attractive, Enemies, Adventurer. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Drogo Landon, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. 1 Half-Plate. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is kept up in a ponytail inside a feathered hat. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Frederick enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Frederick hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. Being a Tanner kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to reunite with his old friends

Flaws: Hedonist. Bonds: Attractive, Enemies, Adventurer, Criminal record. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Frederick Alby, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs

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