Shane Blyth, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has a long chestnut beard with little hanging trinkets. His eyes are likewise gray. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to travel the world and help people.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 41000 sp.
Geoffrey Crawford, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing the road beaten gear of a warrior. He has a white handlebar mustache and slicked back white hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He enjoys reading and quiet.
History: When he was but 5 years old his parents immigrated from the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
Odo Cornish, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is dressed in earthy colors with a yellow and green handkerchief worn on his left side. He has a hunchback. His auburn hair is still thick. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is a bit of a kleptomaniac
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Criminal record, Mentor, Adventurer. Occupation: Shoemaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
Trey Atterton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright green suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trey was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: To get a good night's sleep; and balancing his hectic life and new shoemaker responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful, Insomniac. Bonds: Job. Occupation: Shoemaker
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Malachite (4 gp). Amber (130 gp). Alexandrite (1600 gp).
Anthony Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He carries with him a set of shortspears on his belt, each one with a amber on the hilt. His hair, while still mostly golden, has prominent grey streaks. His eyes are hazel and he is always smoking a pipe.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He served in the navy to pay for his family's outstanding loans. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he wants nothing more than to rejoin the army
Ideals: Fighting, Disciplined. Bonds: Family, Military, Criminal record. Occupation: Butcher
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 6 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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