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NPC Generator

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Advanced [show]


Dustin Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars, and he perpetually has his kukri ready. His head has been shaved. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Dustin was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Ploughman for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Justice. Flaws: Ugly. Bonds: In love, Job. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Dustin Gentry, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear brown tank tops with green pants. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Mentor. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Graham, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is kept up in a ponytail inside a small hat. His eyes are gray and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast forest. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Flaws: Forgetful. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Godfrey Harlow, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)14 (+2) 9 (-1)16 (+3)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Zircon (80 gp). Freshwater pearl (10 gp).


Social Check DCs


Heward Langley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light tan in addition to tight pants, and a wedding ring on his right hand. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Adventurer who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He struck the Adventurer job and began his own company from there.

Motivation: He's attracted to the PC; and to reunite with his old friends

Flaws: Ugly. Bonds: In love, Has a crush, Adventurer, Religious, Job. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Langley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)15 (+2) 6 (-2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 8
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Theobald Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Extrovert. Flaws: Shy, Insane. Bonds: Attractive, Poor, Debt. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Theobald Fulton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp. Jet (100 gp).


Social Check DCs

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