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NPC Generator

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Advanced [show]


Shane Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His chestnut hair and beard is wavy and long. His blue eyes peer out from beneath his top brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Fletcher job and began his own company from there.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Job, Family. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Shane Stapleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)10 (+0) 13 (+1)8 (-1)
Skills Performance +1, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Lewis Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time, and carries shields. He has shaved his head bald. He wears a mask on his face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting. Flaws: Secretive, Mundane. Bonds: Attractive, Family. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Lewis Berkeley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp. Bloodstone (50 gp).


Social Check DCs


Theobald Browning, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, brown cloak. His golden hair has been sun bleached extensively. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west to a Carter, Theobald learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and meet up once more with his childhood friend

Ideals: Philantrophist, Optimist. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Theobald Browning, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp.


Social Check DCs


Cory Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, white cloak. He wears a broad hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Cory Walcott, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)17 (+3) 15 (+2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. Violet garnet (700 gp).


Social Check DCs


Henry Ainsley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in earthy colors with a white and grey handkerchief worn on his right side. His red hair is lengthy and is close to two feet long. His amber eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by brigands. Henry was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Justice. Bonds: Enemies, Religious, Job. Occupation: Map Maker

Voice: Breathy voice

Attributes [hide]

Henry Ainsley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)7 (-2) 14 (+2)11 (+0)
Skills History +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp. Obsidian (15 gp).


Social Check DCs

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