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NPC Generator

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Advanced [show]


Gerard Wesley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports green clothing, slightly heavier than average wear, and is pretty ugly. He has a small bristly mustache and wavy blonde hair. He has a tattooed face.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Ugly, Insane. Bonds: Family, Religious, Mentor. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Gerard Wesley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +2, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bernard Pickering, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head, and carries longbows. With bright red hair and a scraggly beard. He wears a mask on his face.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his father was called into army service. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Fighting, Artistic. Bonds: Rich, Military, Immigrant. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bernard Pickering, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Finely wrought small gold bracelet (40 gp). A delicate brass dragon egg (40 gp).


Social Check DCs


Peter Pickering, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. His top hat is riddled with cuts and holes. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the north. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Ideals: Artistic. Flaws: Ugly, Addict, Shy, Racist. Bonds: Immigrant. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Pickering, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)11 (+0) 12 (+1)10 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Hematite (16 gp). Red garnet (80 gp). Amethyst (80 gp).


Social Check DCs


Peter Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He wears a colorful flower in his brown hair. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Peter studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Persistence, Gifted. Bonds: Poor, Attractive, Adventurer. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Peter Lancaster, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Norman Brandon, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his brown robe and has his ceremonial dagger always slung over his shoulder. He is muscular with a powerful set of arms. His hair is long and white with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the west to a Sellsword, Norman learned a great deal about his father's area of expertise. His childhood dream was to be a Barber, but he was a colossal failure. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life; and he is wracked by social anxiety

Flaws: Shy, Fearful, Secretive, Depressed. Bonds: Job. Occupation: Sellsword

Voice: Pirate accent

Attributes [hide]

Norman Brandon, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 8 (-1)14 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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