Norman Marlowe, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. Further he is a bit of a stoner and is frequently out of it.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Mayor.
Flaws: Addict. Bonds: Has a crush, Slave, Rich. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 13000 cp.
Gomory Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has wavy white hair. His violet eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast plains. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.
Motivation: To reunite with his absent father; and he is greedy
Ideals: Disciplined. Bonds: Rich, Nature, Family. Occupation: Spy
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Fire opal pendant on a fine gold chain (800 gp).
Geoffrey Colton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan coat over a green low-cut shirt, and a small hat upon his head. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Priest. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Opinionated. Flaws: Racist, Fearful. Bonds: Immigrant, Job. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Guy Carlton, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He wears his hair in dreadlocks. His blue eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Sold as a small child to a wizard, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Spy.
Motivation: He is not mentally stable, and does not behave rationally; and many giants want him driven away
Flaws: Ugly, Insane. Bonds: Poor, Job, Enemies, Mentor. Occupation: Spy
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 600 sp.
Everard Middleton, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has moderate length red hair. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.
History: He was born in the south, but his parents moved at a very young age to the east. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Flaws: Impulsive. Bonds: Rich, Job, Immigrant, Slave. Occupation: Laborer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Malachite (9 gp). Golden yellow topaz (1200 gp). Silver pearl (130 gp).
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