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NPC Generator

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Advanced [show]


Arnold Barlow, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a long, red cloak. With a patchy chestnut beard and wild chestnut hair. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Arnold's first love is himself. His second love is also himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a slaver, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Mentor, Rich. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Arnold Barlow, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 10 (+0)7 (-2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2800 sp. Jade (90 gp). Amethyst (90 gp). Blue quartz (5 gp).


Social Check DCs


Lance Westcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His eyes are brown and catlike.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the south his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Lance Westcott, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Moonstone (20 gp). Amber (60 gp). Sardonyx (20 gp).


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears a worn and beaten armor. He has a hunchback. With a patchy blonde beard and wild blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Barkeep for hire.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Barkeep

Voice: Aggressive tone

Attributes [hide]

Randal Southey, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 4 (-3)14 (+2)
Skills Insight -1, Intimidation +4
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gunter Langley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears professional attire. His silver hair is knotted and matted. His fierce violet eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Gunter Langley, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Gerald Barlow, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Gerald never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Emotional. Bonds: Attractive, In love, Rich. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Gerald Barlow, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3200 sp. 1 Half-Plate.


Social Check DCs

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