Robert Addington, Male Human [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with tan pants. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Professionalism, Logical. Bonds: Attractive, Immigrant, In love. Occupation: Soapmaker
Voice: German accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Gunter Copeland, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'4" and is wearing the road beaten gear of a warrior. His left hand appears badly burned and disfigured. His black hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Has a crush, Mentor. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 17 (+3) | 8 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Adam Breeden, Male Human [Permalink]
Personal [hide]
Description: He usually wears his white robe and has his falchion always slung over his shoulder. He is bristling with hidden weapons, mostly falchions and rapiers. He wears his hair in dreadlocks. He has hazel eyes and a white hat with a yellow feather.
Personality: A skeptical and narcissistic man, Adam's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Adam was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army
Ideals: Impeccable, Professionalism. Bonds: Criminal record, Military, Slave. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 10 (+0) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. 1 Half-Plate.
Patrick Remington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light black in addition to tight pants. His broad hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was raised in a mountains tribe. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Stylist.
Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.
Flaws: Ugly, Racist. Bonds: Job, Nature, Adventurer. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Everard Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, grey, dusty cloak. He wears his hair in dreadlocks. His blue unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Navigator, who enjoyed hunting, Everard was taken on many hunting expeditions. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He has been saving his money to try and buy his brother's freedom.
Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother
Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Nature, Family, Religious. Occupation: Beggar
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Lapis lazuli (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!