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NPC Generator

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Advanced [show]


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a red costume with the symbols of the four houses of cards on his torso, and his gloved hand is found clutching a morningstar. He is bald on top and has large red tufts of hair around his ears. His ears are large.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Clerebold Huxley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 15 (+2)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ernest Merton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears just a black suit. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic. Bonds: Family, Nature, Criminal record. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Ernest Merton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 14
Hit Points 6 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 5 (-3)17 (+3) 12 (+1)14 (+2)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Ignan, Auran, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Arnold Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Arnold Van Es, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 8 (-1)11 (+0)
Skills Athletics +3, Religion +5
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs


Simon Hailey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. With a patchy white beard and wild white hair. He has amber eyes.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the south. Simon was born on a far northern plains where he grew up under the tutelage of his father, an expert Interpreter. He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Racist. Bonds: Enemies, Immigrant. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Simon Hailey, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 8 (-1)17 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 34000 sp. Tiger eye turquoise (16 gp). 1 Minor magic item.


Social Check DCs


Adam Wentworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dark leathers with embroidery. His auburn hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to loving parents in a slum to the north. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Adam's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Priest

Voice: Posh accent

Attributes [hide]

Adam Wentworth, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 7 (-2)9 (-1)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs

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