Odo Tattersall, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and is renowned for his bright brown suits and hats. His right hand appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.
Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in a small mountains village. After coming to the age of reason, Odo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Nature, Rich. Occupation: Weaver
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 20000 cp. 1 Minor magic item.
Hugh Fidget, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears suspenders and pastel workpants. His shirt is blue, and he wears a heavy pastel leather apron most of the time. His red hair is cut short. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy
Ideals: Joker, Impeccable. Flaws: PTSD. Bonds: Rich. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2200 sp. 1 Masterwork manacles. 1 Magnifying glass. 1 Magnifying glass.
Heward Hadley, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across
History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Bonds: Rich, Criminal record, Mentor, Immigrant. Occupation: Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1100 sp. 1 Masterwork Thieves’ tools. 1 Hourglass. 1 Silk rope.
Peter Harley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Barber. He wears his brown hair up. His violet eyes are slightly larger than normal.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Insomniac. Bonds: Poor, Criminal record, Religious, In love. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Patrick Alton, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with wide-brimmed hat, and sports empty pouches on his belt. He wears a wide-brimmed hat to cover his moderate length silver hair. His eyes are hazel.
Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Baker business at a young age. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Baker for the past few years.
Motivation: He wants to get laid; and he'd like to take his coworkers down a peg
Flaws: Shy. Bonds: Military, Job, Adventurer, Has a crush. Occupation: Baker
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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