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NPC Generator

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Advanced [show]


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long blue pants that bunch up around his shoes. He carries with him a set of greataxes on his belt, each one with a ruby on the hilt. His tied-back hair is blonde. His brown eyes are slightly larger than normal.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alex was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has worked as a Junk Dealer like his mother before him.

Motivation: Revenge; and expand his business

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: Family, Job, Enemies. Occupation: Junk Dealer

Voice: growls and snarls, animalistic

Attributes [hide]

Alex Digby, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)12 (+1) 11 (+0)8 (-1)
Skills Nature +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Easton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is lengthy. He has a dull look in his blue eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. Arnold was born on a far northern plains where he grew up under the tutelage of his mother, an expert Unemployed. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Arnold Easton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 2 Smokesticks. 1 Holy water. 1 Holy water.


Social Check DCs


Theobald Barton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear violet tank tops with white pants, and a wedding ring on his left hand. He wears a broad hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: This man loves music and to teach people music more than just about anything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He left for the east, certain he would find work there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: In love, Rich, Immigrant, Job. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Theobald Barton, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)19 (+4) 15 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan, Auran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Iolite (20 gp). Coral (60 gp). Aquamarine (700 gp). Smoky quartz (20 gp). 1 Minor magic item.


Social Check DCs


Bernard Dryden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow tunic with black highlights, and long brown pants that bunch up around his shoes and is in decent physical shape. His blonde hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small island village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Bernard Dryden, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)12 (+1) 5 (-3)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Jet (80 gp). Golden pearl (80 gp).


Social Check DCs


Ralf Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing the road beaten gear of a warrior. His chestnut hair is lengthy. He wears large thick round spectacles.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Ralf Clapham, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)8 (-1) 15 (+2)11 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1500 sp.


Social Check DCs

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