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NPC Generator

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Advanced [show]


Peter Clapham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. His hair, while still mostly white, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Artistic, Philantrophist. Bonds: Rich, Religious. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Peter Clapham, Male Human Fighter 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white coat over a pastel low-cut shirt, and a top hat upon his head. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north to a Bowyer, Thomas learned a great deal about his father's area of expertise. His first spouse was a Gardener, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and balancing his hectic life and new bowyer responsibilities is difficult

Ideals: Philantrophist, Optimist. Bonds: Job, Family, Rich. Occupation: Bowyer

Voice: Smooth and feminine

Attributes [hide]

Thomas Kent, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)16 (+3) 16 (+3)10 (+0)
Skills Stealth +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Alexandre Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He sports black clothing, slightly heavier than average wear. His hair is white and very short. His blue unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical, Athletic. Flaws: Disease. Bonds: Religious, Immigrant. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Alexandre Ramsey, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Cory Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Cory studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Entrepeneur, Gifted, Justice. Bonds: Attractive. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Cory Lindsey, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Dayton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly glaives and crossbows. His hair is long and auburn with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a very good compulsive liar and kleptomaniac.

History: The child of western immigrants he idolized his father. In his 18th year, his parents were killed by a brigands raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and many brigands want him driven away

Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Henry Dayton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 17 (+3)17 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 30000 sp.


Social Check DCs

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