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NPC Generator

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Advanced [show]


Justin Webley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has red hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: Justin hails from a village terrorized by dire rats. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Enemies, Mentor, Adventurer, Slave. Occupation: Barber

Voice: Eastern European accent

Attributes [hide]

Justin Webley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 16 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich northern family. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he would like to get married and retire

Bonds: Rich, Religious, Adventurer, Job, Family, Has a crush. Occupation: Blacksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Morton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Trym Westcott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He wears bulky green painted plate armor. His black hair is long and unkept. His gray eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His martial abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Professionalism, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Hunter

Voice: French accent

Attributes [hide]

Trym Westcott, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)16 (+3) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Frederick Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. His golden hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He snorts whenever he laughs or is feeling confident. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Beggar

Voice: American accent

Attributes [hide]

Frederick Asheton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak, and sports empty pouches on his belt. His golden hair is long and unkept. His eyes are a pleasant brown.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: An old rival family wants him found; and regain custody of his daughter

Flaws: Ugly. Bonds: Guardian, Adventurer, Rich, Nature, Family. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Anselm Harrington, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Star rose quartz (30 gp). Violet garnet (300 gp). Moonstone (30 gp).


Social Check DCs

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