Theobald Brandon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears bulky yellow painted plate armor, and a wedding ring on his left hand. His hair is long and blonde with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.
History: Theobald was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He has worked as a Butcher like his father before him.
Motivation: Wants to open a new tavern; and to be a masseuse again
Flaws: Greedy. Bonds: In love, Military, Job, Enemies. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 20 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 3 Smokesticks. 3 Tanglefoot bags. 1 Everburning torch. 6 Acid flasks.
Nicholas Halsey, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Baker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Black velvet mask with numerous citrines (150 gp).
Bertram Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He is dressed in an above average manner. His hair is red and curly. His half smiles and gray eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He now spends his time doing works of charity.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Joker, Artistic. Flaws: Fearful, Racist. Bonds: Attractive. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Breastplate.
Roger Wesley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long brown hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.
Personality: He likes to make people angry or surprised. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Roger hails from a village terrorized by illithids. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Minor magic item.
Guy Brady, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears blue trousers with grey and black striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east. Guy was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Blacksmith. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Flaws: Fearful, Insomniac. Bonds: Attractive, Job, Immigrant. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 4 Smokesticks. 4 Antitoxin. 4 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
