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NPC Generator

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Advanced [show]


Dustin Sutherland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Passionate, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Interpreter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Sutherland, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Barclay, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear grey clothing when he does not wear armor, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Enemies, Rich, Nature, Family. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Gilbert Barclay, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Iolite (30 gp). Rhodochrosite (11 gp).


Social Check DCs


Theobald Brixton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats, and he perpetually has his club ready. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly, Sensitive, Shy. Bonds: Poor, Religious. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theobald Brixton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Nicholas Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is long and unkept. His eyes are a pleasant violet.

Personality: He is a Courier first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He's also a talented Merchant, but doesn't like to broadcast it.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Nicholas Rodney, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Patrick Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He carries with him a set of sickles on his belt, each one with a aquamarine on the hilt. He has a golden handlebar mustache and slicked back golden hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Patrick was born with his father's beautiful face. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Patrick Hadlee, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Sard (80 gp).


Social Check DCs

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