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Advanced [show]


John Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: John was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

John Rutherford, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Frederick Van Es, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. His hair is white and very short. He has hazel eyes.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Impeccable, Philantrophist. Bonds: Slave, Rich, Adventurer. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Frederick Van Es, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 17000 cp. Alexandrite (600 gp).


Social Check DCs


Diggory Clifford, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and to reunite with his absent father

Ideals: Impeccable. Bonds: Rich, Family, Adventurer. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Diggory Clifford, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. Citrine (30 gp). 4 Tanglefoot bags. 5 Acid flasks. 3 Thunderstones.


Social Check DCs


Rolf Allerton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His black hair is still thick. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: Born in the north to a Detective, Rolf learned a great deal about his father's area of expertise. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has achieved small success as a Detective.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Family. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Rolf Allerton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. Sard (20 gp). Iolite (20 gp). White pearl (150 gp). 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Robert Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His white hair is heavily combed to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He snorts whenever he laughs or is feeling confident. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Impulsive, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Livingstone, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Athletics +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 90 pp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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