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NPC Generator

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Advanced [show]


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears brown cloth garments or leather armor. He wears his black hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he's in love

Ideals: Justice, Professionalism. Bonds: Attractive, Military, Nature. Occupation: Unemployed

Voice: Old Prospector

Attributes [hide]

Peter Hadleigh, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 7 (-2)12 (+1) 7 (-2)16 (+3)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Bertram Bing, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His blonde hair is kept up in a ponytail inside a Stetson hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Bertram was born with his father's beautiful face. He worked as a nervous Banker and found it very stressful. He became a Banker soon after.

Motivation: To be a Unemployed again; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Shy, Depressed. Bonds: Job, Attractive. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Bertram Bing, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 19000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Hartford, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in green turtlenecks beneath a red coat with tan slacks. His whole body is exceptionally muscular. His auburn hair is cut short. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Actor.

Motivation: He feels threatened by others; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Mundane, Fearful. Bonds: Immigrant, Job. Occupation: Actor

Voice: Relaxed voice

Attributes [hide]

Drogo Hartford, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 8 (-1)15 (+2)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 2 Antitoxin.


Social Check DCs


Alex Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His brown hair is thinning but still full. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by giants. Alex was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies, Adventurer. Occupation: Unemployed

Voice: French accent

Attributes [hide]

Alex Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Royal, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ploughman work with an outfit from a few towns over. Ploughman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Barkeep again; and expand his business

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Enemies, Job. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Roger Royal, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 13 (+1)8 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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