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NPC Generator

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Advanced [show]


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered lance and tarnished shield as well. He has styled his brown hair well, parting it to the right. His violet eyes lackadaisically let the world flow into them.

Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He comes from a rich northern family. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Robert Everleigh, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears skinny pants and wears a grey and brown robe with the hood down. His silver hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Insomniac, Insane, Fearful. Occupation: Bookbinder

Voice: Ums and uhs a lot

Attributes [hide]

Gomory Denholm, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Athletics +0, Deception +2
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 5000 cp. Rich purple corundum (800 gp). Bloodstone (50 gp).


Social Check DCs


Theobald Peyton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy red pantaloons and a grey scarf and is in decent physical shape. He has a very tight haircut. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Theobald was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Since then, he has sought to make the best of life.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist. Flaws: Forgetful. Bonds: Job, Adventurer. Occupation: Priest

Voice: Soft and melodious

Attributes [hide]

Theobald Peyton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. White opal (400 gp). Deep green spinel (50 gp).


Social Check DCs


Hubert Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long golden beard, and similarly colored long hair. His eyes are blue and catlike.

Personality: Confrontational and typically high on some drug or another. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.

Motivation: Doesn't want to be a Layabout and was forced into it by his family.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Family, Slave. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Hubert Rodney, Male Human Fighter 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Amber (40 gp). Moonstone (40 gp).


Social Check DCs


Frederick Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright tan and red, and wears rings and necklaces with large, colorful gems. His white hair is cut jaggedly and amateurishly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to make people angry or surprised. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Frederick was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Persistence, Logical. Flaws: Addict, Antagonistic. Bonds: Rich, Enemies. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Frederick Middleton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 10 (+0)8 (-1)
Skills Athletics +5, Investigation +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Ignan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6

Possessions: 2300 sp.


Social Check DCs

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