Balimaar Palomarez, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His red hair is drawn into a tight pony tail with a rose scrunchie. His eyes are brown and catlike.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp. Iolite (60 gp). Tiger eye turquoise (9 gp). Smoky quartz (60 gp).
Wymar Crawford, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long blonde beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gifted student he started as a Laborer, but he got bored and became a Fletcher. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.
Motivation: To reunite with his old friends.
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 16 (+3) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 300 gp. 1 Silk rope. 1 Backpack. 1 Healer’s kit.
Adam Kimberly, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. His white hair is lengthy and is close to two feet long. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Guard.
Motivation: Wants his loneliness to end; and he has a crush on the local bricklayer
Ideals: Joker. Flaws: Mundane. Bonds: Rich, Job, Has a crush. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Kody Dudley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He wears his black hair up in a very large beehive style do. He has several tiny ruby earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Job. Occupation: Barber
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 cp.
Gerard Deighton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man wears professional attire. He has a long brown beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and money/treasure
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, In love. Occupation: Carter
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp.
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