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NPC Generator

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Advanced [show]


Jocelyn Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his green boots flare out at the collars, and carries axes. His small hat is riddled with cuts and holes. His eyes are likewise violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Butcher, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Justice. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Jocelyn Blyth, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Norman Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear white tank tops with yellow pants. His head has been shaved. His thin eyebrows rest above his beady green eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Interpreter, but he was a colossal failure. He became a Ploughman soon after.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Military, Job. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Norman Hadlee, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 17 (+3)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alexandre Ramsay, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a grey cloak and cross-gartered brown stockings. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Adventurer. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a brothel owner, Alexandre was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor.

Flaws: Selfish, Racist. Bonds: Attractive, Job, Mentor. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Ramsay, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 14 (+2)16 (+3) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth -1
Senses Passive Perception 11
Languages Common, Druidic, Terran, Goblin
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Peter Peyton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Attractive, Military. Occupation: Animal Trainer

Voice: Voice breaks

Attributes [hide]

Peter Peyton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)18 (+4) 15 (+2)10 (+0)
Skills Medicine +4, Nature +6
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is chestnut and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now mingles about in high society.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Flaws: Addict, Disease. Bonds: Family, Rich. Occupation: Dyer

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Marley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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