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Advanced [show]


Bertram Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer, Rich. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Bertram Blankley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Breastplate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Alex Abram, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His auburn hair is smooth and relatively long. His thin eyebrows rest above his beady blue eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Assassin business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Alex Abram, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Reed, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he is wearing a long, white, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his father. He moved out south to avoid the crime he committed. Being a Detective kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to raise his children well; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Family. Occupation: Detective

Voice: Strong lisp

Attributes [hide]

Aldous Reed, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His golden hair is unkempt and raggedy. He has a dull look in his blue eyes.

Personality: Overbrimming with self-confidence, Lewis isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Lewis Garrick, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)16 (+3) 6 (-2)14 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4

Possessions: 10000 cp.


Social Check DCs


Bernard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his sai always slung over his shoulder. He carries with him a set of sais, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long red hair reaches down to his waist. This amber eyed northerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local barkeep

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Bernard Beckwith, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs

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