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NPC Generator

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Advanced [show]


John Dryden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. He has a moderate pudge and is not very fit. His golden hair is thinning but still full. His eyes are gray and catlike.

Personality: He will rave to anyone who will listen. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and marry his sister to traveling adventurers

Flaws: Insane. Bonds: Immigrant, Nature, Family. Occupation: Roofer

Voice: Booming voice

Attributes [hide]

John Dryden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a red suit. His hair is silver and very short. His amber eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing music.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is content.

Ideals: Disciplined, Artistic. Flaws: Mundane, Fearful. Bonds: Attractive. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Shane Blyth, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: Aquamarine (1400 gp). Iolite (20 gp). Iolite (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Tinley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a large tan jacket. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He dislikes all the random violence that takes place in the east. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Sailor, Hugh learned a great deal about his mother's area of expertise. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Pacifist. Bonds: Rich, Job, In love, Enemies. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Hugh Tinley, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large green jacket. He is an epitome of beauty. His hair is always cut to a buzz. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born in the west, but his parents moved at a very young age to the south. Gomory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and a strong sense of loyalty to human people

Flaws: Racist, Shy. Bonds: Attractive, Immigrant, Nature, Job. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Gomory Allerton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 17 (+3)17 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1700 sp. Deep green spinel (150 gp). Coral (150 gp).


Social Check DCs


Guy Wakefield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He dropped out of school to support his sick father, and resented it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Logical. Flaws: Ugly. Bonds: Family, Religious, Criminal record. Occupation: Slave Trader

Voice: Speaks with a cold

Attributes [hide]

Guy Wakefield, Male Human Fighter 5
Medium (6'4") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Celestial, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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