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Advanced [show]


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt with thin yellow vertical stripes and blue pants, and sports empty pouches on his belt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Lance Redfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Wymar Ashley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His chestnut hair is braided into rings. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born in the north. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Wymar Ashley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)12 (+1) 6 (-2)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp. Bloodstone (40 gp).


Social Check DCs


Arnold Wallace, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is chestnut, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He dislikes all the random violence that takes place in the north. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Artistic. Bonds: Attractive, Military. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Arnold Wallace, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)7 (-2)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Tim Gladstone, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears just a tan suit. His tied-back hair is brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. After coming to the age of reason, Tim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Sensitive, Addict. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Tim Gladstone, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William Shelly, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

William Shelly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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