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Advanced [show]


Thomas Windsor, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a worn and beaten armor. He has a hunchback. He has a black handlebar mustache and slicked back black hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Immigrant, Poor, Adventurer. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Thomas Windsor, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Roger Huckabee, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His brown hair is still thick. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and wants his loneliness to end

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Roger Huckabee, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Kody Altham, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his quarterstaff. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined. Flaws: Disease, Ugly. Bonds: Religious. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Altham, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Aldous Ryland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. With a patchy black beard and wild black hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Aldous grew up listening to his mother's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better world.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Adventurer, Debt. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Aldous Ryland, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. With a patchy black beard and wild black hair. He has several tiny amethyst earrings on each ear.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Aldous has worked very hard to control his curse. He became a Sailor soon after.

Motivation: Further expansion of business; and he has money and likes to spend it

Flaws: Shy, Disease, Insomniac. Bonds: Rich, Job. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Westbrook, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 13 (+1)15 (+2)
Skills History +2, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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