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Advanced [show]


Anthony Brent, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His silver hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family He was taken from his home at a very young age. He has recently gotten a pet goose that steals things from people.

Motivation: To protect his home; and he feels that his past leaves him morally obligated to help

Flaws: Fearful. Bonds: Poor, Guardian, Criminal record, Slave. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Anthony Brent, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Banded agate (8 gp). Smoky quartz (50 gp). Blue quartz (8 gp). Carnelian (50 gp).


Social Check DCs


William Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with white highlights, and long yellow pants that bunch up around his shoes. He carries with him a set of whips on his belt, each one with a emerald on the hilt. With a patchy black beard and wild black hair. His blue eyes are slightly larger than normal.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Family, Debt. Occupation: Bather

Voice: Timid voice

Attributes [hide]

William Middleton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +5
Senses Passive Perception 9
Languages Common, Giant, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


William Springfield, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear blue tank tops with brown pants. With a patchy golden beard and wild golden hair. His green unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Disease, Hedonist, PTSD, Addict. Bonds: Family. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

William Springfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 4 (-3)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 7
Languages Common, Auran, Infernal
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a faded coat and loose pants complete with feathered hat. His black hair and beard is wavy and long. His violet eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: A powerful necromancer made him what he is. Miles was born on a far western island where he grew up under the tutelage of his father, an expert Gardener. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new gardener responsibilities is difficult

Bonds: Job, Enemies, Mentor, Immigrant. Occupation: Gardener

Voice: Speaks like tongue is numb

Attributes [hide]

Miles Merton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1700 sp. Silver pearl (60 gp). Deep green spinel (60 gp). Amethyst (60 gp).


Social Check DCs


Dean Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a faded coat and loose pants complete with broad hat. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise violet. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined. Flaws: Forgetful. Bonds: Slave, Attractive, Adventurer. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dean Ainsley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Darkwood Buckler.


Social Check DCs

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