Manfred Deighton, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His eyes are green.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Manfred was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Fighting, Opinionated, Persistence. Bonds: Criminal record. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Roger Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is renowned for his bright red suits and hats. His silver hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: Roger hails from a village terrorized by orcs. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.
Motivation: He loathes his own lifestyle; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Ugly, Insomniac, Depressed. Bonds: Enemies. Occupation: Beggar
Voice: German accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Masterwork studded leather.
Thomas Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many blue ritualistic tattoos. He wears bulky violet painted plate armor. His hair is short and blonde. His eyes are hazel and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: Born to a Laborer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic, Insomniac. Bonds: In love, Poor. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Wymar Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He keeps his black hair in a flapper bob. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.
History: He comes from a rich northern family. While studying, he fell in love. They married and had a daughter. He moves from town to town, unable to find a place to settle.
Motivation: Regain custody of his daughter; and he is greedy
Bonds: Immigrant, Rich, In love, Family. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp.
Henry Easton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a simple brown robe with green stripes complete with hood. His hair is red and curly. He has gray eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Family. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 70 pp. 1 Crowbar. 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!