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NPC Generator

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Alexandre Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a green and red handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He wears his white hair down. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly, Mundane, Greedy. Bonds: Immigrant. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Alexandre Winterbourne, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 14 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a worn and beaten armor. His right hand appears badly burned and disfigured. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anselm lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Doctor, but he got bored and became a Bookbinder. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Job, Family. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anselm Altham, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)6 (-2) 11 (+0)13 (+1)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 48000 sp. Golden pearl (140 gp). Blue quartz (4 gp). Rhodochrosite (4 gp).


Social Check DCs


Shane Digby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a red suit, brown shirt, and blue tie. He sports a flattop hair cut. He has hazel eyes and a red hat with a brown feather.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Farmer

Voice: Spits and sputters

Attributes [hide]

Shane Digby, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Raymond Davenport, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His red hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Fighting. Flaws: Ugly, Secretive, Hedonist. Bonds: Adventurer. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Raymond Davenport, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 11 (+0)14 (+2)
Skills Performance +4, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 40000 sp. Banded agate (12 gp). Freshwater pearl (12 gp). Deep green spinel (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Braxton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Bonds: Rich, Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Braxton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 6 Acid flasks. 3 Holy water.


Social Check DCs

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