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Advanced [show]


Shane Lester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his morningstar. His hair, while still mostly silver, has prominent grey streaks. His fierce brown eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Military. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Lester, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Small steel mirror.


Social Check DCs


Theodoric Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has done his best to style his black hair to look like a famous performer. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is greedy

Flaws: Ugly, Hedonist. Bonds: Rich, Military, Debt. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Theodoric Garfield, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Bellfounder does. He is tall, broad shouldered and powerfully built. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Bellfounder and found it very stressful. He inherited the family business which he has now maintained for 3 years.

Motivation: He is unsatisfied with his job; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Rich. Occupation: Bellfounder

Voice: Booming voice

Attributes [hide]

Anselm Browning, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Manfred Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His golden hair is unkempt and raggedy. He has gray eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born to a Healer, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Criminal record. Occupation: Laborer

Voice: Sore throat, cough

Attributes [hide]

Manfred Myerscough, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Giant, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear pastel clothing when he does not wear armor. He has a golden handlebar mustache and slicked back golden hair. He has a dull look in his violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Now he works as a singing tutor during his time off.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Poor, Religious, Enemies. Occupation: Assassin

Voice: Low and grunting

Attributes [hide]

Tim Cornish, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 700 sp. Carnelian (40 gp). Coral (80 gp). 1 Banded mail.


Social Check DCs

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