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Advanced [show]


Odo Morley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a white coat with black slacks, and sports empty pouches on his belt. His chestnut hair is unkempt and raggedy. His eyes are a pleasant hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: Born in the west to a Armorer, Odo learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and wants to open a new tavern

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Job. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Odo Morley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 11 (+0)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Jasper (70 gp).


Social Check DCs


Lance Lancaster, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: The child of eastern immigrants he idolized his father. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.

Motivation: He seems to be bored by most things; and seeks redemption

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Criminal record, Immigrant. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Lance Lancaster, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Simple lock. 1 Good lock.


Social Check DCs


Raymond Oakes, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Scribe does. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Disease. Bonds: Job, Adventurer, Religious. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Raymond Oakes, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)10 (+0) 18 (+4)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Golden pearl (100 gp).


Social Check DCs


Dean Badger, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He is wearing a long, grey, dusty cloak. He wears his brown hair up in a very large beehive style do. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Has a crush. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Dean Badger, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Bradford, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Carpenter does, and sports empty pouches on his belt. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a Soapmaker, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Flaws: Insomniac. Bonds: Job, Enemies, Family, Poor. Occupation: Carpenter

Voice: Boston accent

Attributes [hide]

Clerebold Bradford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2300 sp.


Social Check DCs

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