Charles Clayton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He wears his white hair down. He has hazel eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Charles was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Bricklayer like his mother before him.
Motivation: To clean up the streets; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Guardian. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Terran, Druidic, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Drogo Skelton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a lot of dark rich colors, with gold accents. His brown hair is knotted and matted. His skin is flawless and his green eyes scan people very quickly.
Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Racist, Antagonistic. Bonds: Attractive, Slave. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp.
Odo Remington, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a simple pastel robe with brown stripes complete with hood. His skin is also unnaturally pale. He keeps his black hair in a pixie cut. His violet eyes have a joyful gleam in them most of the time.
Personality: Odo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his sister; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined, Pacifist. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 100 gp.
Norman Watson, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His silver hair is slicked back into a classic pompadour. This green eyed northerner is not easily forgotten.
Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a necromancer, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He ran away from his former home and has been making his living as a Seamstress for the past few years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting, Impeccable, Gifted. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 5 (-3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Tim Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered green stockings. He carries a battered longsword and tarnished lance as well. His long blonde hair reaches down to his waist. His eyes are blue.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: To be a Tailor again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Depressed. Bonds: Job, Military, Poor. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
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