Jocelyn Tinley, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a green low-cut shirt, and a top hat upon his head. He sports a long red beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.
History: When he was but 6 years old his parents immigrated from the east. His arcane abilities were realized during a raid on his village. He has never given up on his poetry dream.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Philantrophist, Gifted, Artistic, Impeccable. Bonds: Immigrant. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp. 1 Antitoxin.
Richard Staurheim, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized green coat. His chestnut hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Richard and his spouse have recently divorced.
Motivation: He feels threatened by others.
Flaws: Antagonistic, Fearful. Bonds: Poor. Occupation: Bellfounder
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Dean Stanton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His moppish black hair is in a traditional bowl cut. His eyes are likewise green. His teeth are white and perfect.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Masseuse, Dean learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: He feels kind of lost in life; and wants to open a new tavern
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Guy Abram, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long red beard with little hanging trinkets. He is baby faced.
Personality: He is happy with his job as a Barkeep. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Guy was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Jasper (30 gp).
Randal Spalding, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his dagger. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling gray eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered
History: He was born in the north, but his parents moved at a very young age to the west. Through the years after Randal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Randal's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Immigrant. Occupation: Body Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp.
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Their contribution stands as a beacon of hope for all adventurers!